According to www.gamefaqs.com, there are only a few 2D action platformer games on the Gamecube (Donkey Kong Jungle Beat, Megaman Anniversary Collection, and some Japan-only titles). Speaking of that collection, you can get it online for around $15 (sounds like a great Christmas gift!) instead of spending five-hundreds of Wii points on downloads. The Gamecube also has over 70 3D action platformer games. The Nintendo 64 has a similar number of Platformers, but half as many in 3D due to how new it was.
As for the Wii, the successor to the Gamecube with improved graphics and processing, there will be over 140 2D Platformers (mostly from the Virtual Console) and around 50 3D Platformers by the end of this year.
Now, this drastic change isn't much of a danger since Mario still has a monopoly on platformer purchases and has one leg in both kinds. Still, interesting factors must have come in to this situation for the 2D shift.
The Wii Virtual Console had its most popular titles released in 2007. After that, downloadable games such as the Lost Winds games, Cave Story, and (in the near future) Super Meat Boy went on WiiWare while on-disc games including Super Paper Mario, Wario Land: Shake It!, and New Super Mario Bros Wii came out (chronologically). It's disappointing to not find adventurous 3D games like Super Mario Sunshine coming out these days. At least the 3DS will bring portable systems closer to the hills, skyscrapers, and seas we have loved in 3D games as "retro" becomes the new "neo."
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